17 sergeants_templar (nom de mon unité) 1 4 (nombre de model que le jeu devra lire ensuite) 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod0.mesh 121 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod1.mesh 900 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod2.mesh 2500 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod3.mesh 6400 4 (nombre de faction pour lesquels un skin existe) 7 england 78 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_tp_england_s.texture 81 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_crusader_normal.texture 58 unit_sprites/england_dismounted_knights_templar_sprite.spr 8 scotland 79 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_tp_scotland_i.texture 81 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_crusader_normal.texture 59 unit_sprites/scotland_dismounted_knights_templar_sprite.spr 6 france 77 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_tp_france_i.texture 81 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_crusader_normal.texture 57 unit_sprites/france_dismounted_knights_templar_sprite.spr 7 denmark 78 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_tp_denmark_i.texture 81 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_crusader_normal.texture 58 unit_sprites/denmark_dismounted_knights_templar_sprite.spr 4 (nombre de faction pour lesquel un attachementsets existe) 7 england 57 unit_models/AttachmentSets/Final Heater_temp_diff.texture 56 unit_models/AttachmentSets/Final Heater_hre_norm.texture 0 8 scotland 57 unit_models/AttachmentSets/Final Heater_temp_diff.texture 56 unit_models/AttachmentSets/Final Heater_hre_norm.texture 0 6 france 57 unit_models/AttachmentSets/Final Heater_temp_diff.texture 56 unit_models/AttachmentSets/Final Heater_hre_norm.texture 0 7 denmark 57 unit_models/AttachmentSets/Final Heater_temp_diff.texture 56 unit_models/AttachmentSets/Final Heater_hre_norm.texture 0 1 (à partir d'ici le code est le même que celui du sergent lourd) 4 None 10 MTW2_Spear 0 2 18 MTW2_Spear_primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
type Sergeants Templar (copie du sergent lourd renommée) dictionary Sergeants_Templar ; Sergeant Templar category infantry class spearmen voice_type Heavy banner faction special_unit_infantry (bannière spécial de Ralendil laisser celle d'origine sinon) banner unit templar (idem) soldier Sergeants_Templar, 60, 0, 1 (c'est le nom du battel moedl que l'on vient de rajouter) attributes sea_faring, hide_forest, can_withdraw (à partir d'ici c'est comme rome d'autre tuto existe sur le sujet) formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 0 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 ;stat_pri_ex 0, 0, 0 stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 5, 3, 6, metal ;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 225, 90, 70, 570, 4, 150 armour_ug_levels 3 armour_ug_models Sergeants_Templar (si vous voulez un ug1 il faudra le créer dans modeldb) ownership england, scotland, france, denmark (dans orders tous les chrétiens ne peuvent pas avoir tout les ordres)
building guild_templars_chapter_house { levels templars_minor_ch templars_major_ch templars_hq { templars_minor_ch city requires factions { england, france, scotland, denmark, } { capability { recruit_pool \"Knights Templar\" 1 0.4 3 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Dismounted Knights Templar\" 1 0.4 3 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Sergeants Templar\" 1 0.4 3 0 requires factions { england, scotland, france, denmark, } } material stone construction 1 cost 1000 settlement_min city upgrades { templars_major_ch } } templars_major_ch city requires factions { england, france, scotland, denmark, } { capability { recruit_pool \"Knights Templar\" 1 0.5 4 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Dismounted Knights Templar\" 1 0.5 4 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Sergeants Templar\" 1 0.5 4 0 requires factions { england, scotland, france, denmark, } } material stone construction 1 cost 2000 settlement_min large_city upgrades { templars_hq } } templars_hq city requires factions { england, france, scotland, denmark, } { capability { recruit_pool \"Knights Templar\" 1 0.5 3 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Dismounted Knights Templar\" 1 0.5 3 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Sergeants Templar\" 1 0.5 3 0 requires factions { england, scotland, france, denmark, } } faction_capability { recruit_pool \"Knights Templar\" 1 0.5 3 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Dismounted Knights Templar\" 1 0.5 3 0 requires factions { england, scotland, france, denmark, } recruit_pool \"Dismounted Knights Templar\" 1 0.5 3 0 requires factions { england, scotland, france, denmark, } } material stone construction 1 cost 3000 settlement_min huge_city upgrades { } } } plugins { } }
7 denmark 57 unit_models/AttachmentSets/Final Heater_temp_diff.texture 56 unit_models/AttachmentSets/Final Heater_hre_norm.texture 0
7 denmark 57 unit_models/AttachmentSets/Final Heater_temp_diff.texture 56 unit_models/AttachmentSets/Final Heater_hre_norm.texture 0 7 denmark 57 unit_models/AttachmentSets/Final Heater_temp_diff.texture 56 unit_models/AttachmentSets/Final Heater_hre_norm.texture 0
17 sergeants_templar 1 4 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod0.mesh 121 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod1.mesh 900 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod2.mesh 2500 61 unit_models/_Units/EN_Lmail_Hmail/armored_sergeants_lod3.mesh 6400 4